So far I've figured out that on the first night you're supposed to tap the balloon boy drawing on CAM8 I think, then collect the 7 balloons going to the right, then ignore the exit and go all the way back and walk out the left wall, fall down and keep going right and you'll soon grab the last balloon. When you finish the first night you'll play Mangles quest where you grab all of her pieces then again like BB's minigame, you go to the left and fall out the wall.
This time there will be a balloons platform that you can follow and grab the cake at the end. Once you start the second night, tap BB's drawing again and do the same thing except when you fall down, move the right as you do to land on the balloon platform and follow it to bring the cake to the first kid.
This is all I've found so far. On the first night, tap the Balloon Boy Poster in Cam8. Fall through the left edge of the map after collecting the 2nd to last balloon. Fall all the way down and to the right and get the final balloon. Beat Night 1. In Mangle's Quest, get all his body parts, and fall through the left edge of the map, now open. As soon as you start falling down, move to the right.
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Hopefully, you hit the balloon platform. Go right and get the Cake. On the 2nd Night, tap the BB poster again, and this time do everything, but make sure you move right as you start falling down to get on the Balloon platform. Walk right and give Cake to the child. Beat Night 2. In Chica's game, move right and get the two cupcakes and then as soon as you start falling, start moving to the left. Hopefully, you will get on the balloon platform. Move left and give Cake to the child. Beat Night 3.
In Freddy's Minigame, move to the right so I you can glitch through the wall to the left. As soon as you start falling, hold right, and you should be on the roof of the next screen. Move to the right and keep progressing there until you reach screen with a child at the end.
Carefully move right here it's easy to fall. Hopefully, you should be level with the floor the child is on. Give Cake to the child. Beat Night 4. Sister Location instead features a human A. The first two nights of the third game also feature "Phone Dude", one of the creators of Fazbear's Fright. The sixth game introduces "Cassette Man," a male voice heard giving instructions to the player on a series of cassette recordings.
The main antagonist of the series is "Purple Guy", a serial killer who murdered at least five children, whose spirits now inhabit the animatronics. In the third game, it is revealed that he returned to Freddy Fazbear's Pizza after it closed down to dismantle the animatronics. This released the spirits of the children he murdered, scaring him into hiding inside a spring lock suit, where he was crushed to death by the suit's springlock mechanisms.
His body resides in Five Nights at Freddy's 3 's main antagonist, Springtrap. There are four main animatronics in the first game: A fifth animatronic, Golden Freddy, occasionally appears, albeit in the form of a hallucination. The animatronics return in various forms throughout the following games, except in the fifth installment, in which Chica is completely absent. Despite being a prequel, the second game introduces upgraded versions of the original characters called Toy Freddy, Toy Bonnie, Toy Chica, and Mangle, along with old, ripped, and worn out versions of the original animatronics.
Mangle is meant to be a "toy" version of Foxy, but was ripped apart so much by children that the staff got tired of reassembling it and left it as a "take apart, put back together" attraction, according to Phone Guy. He also mentions that the employees nicknamed it "the Mangle". Two new characters are also introduced: Balloon Boy known as BB , who has no jumpscare but can disable the player's lights and generate distracting laughter if he enters the office, and the Puppet also known as the Marionette , who must be quelled by constantly winding up a music box.
The only true animatronic in the third game is Springtrap, who looks like a decayed golden version of Bonnie. In the fourth game, nightmare versions of the original four animatronics- Nightmare Bonnie, Nightmare Chica, Nightmare Foxy, and Nightmare Freddy — appear, haunting a small boy. A nightmare version of Golden Freddy is also featured, identified as Nightmare Fredbear, who replaces all animatronics on the fifth night.
Plushtrap, a finger trap toy version of Springtrap,  and Nightmare, a version of Nightmare Fredbear whose jumpscare causes the game to reset. In the fifth game, Five Nights at Freddy's: Sister Location , Freddy and Foxy reappear with pink-and-white re-skins as the "Funtime" animatronics. Multiple new characters also appear in this game: Circus Baby, a female clown-like humanoid and the main animatronic of the establishment; Ballora, a tall, ballerina-style humanoid animatronic who specialises in dancing; a bear-like endoskeleton named Yenndo who appears very rarely in-game; Lolbit an alternately coloured Funtime Foxy , and Ennard, who is a hybrid and a hive-mind of the endoskeletons of other animatronics from the game.
Three of these animatronics are accompanied with smaller companion animatronics: Funtime Freddy, who is accompanied by "Bon-Bon", a hand-puppet version of Bonnie; Ballora, who is accompanied by the Minireenas small, ballet-dancer like animatronics ; and Baby, who is accompanied by multiple baby-like animatronics called Bidybabs. In the game's "custom night", a re-skin of Bidybab named Electrobab appears, as a small animatronic capable of draining power from the console. The sixth game, Freddy Fazbear's Pizzeria Simulator , reintroduces several animatronics from previous games that have suffered extensive damage and deterioration.
The player discovers one animatronic at the end of each of the first four nights and must decide whether to salvage or discard it.
Any animatronics that the player attempts to salvage, or that have hidden themselves within other items purchased by the player, become a threat during all subsequent nights. Sister Location , and Animdude, the character in Scott Cawthon's logo. Lolbit a character from Five Nights at Freddy's: Sister Location 's custom night is also featured in its debut appearance, but is only an NPC , and thus is not playable.
The game involves a character, whose name is later revealed to be Mike Schmidt, who has started a job working as a night watch security guard at the restaurant Freddy Fazbear's Pizza, where the animatronics move at night and will kill anyone they see by stuffing them in a spare animatronic suit. The player must survive from midnight to 6 AM.
The player is not able to leave the room, and must use a camera system and two doors with lights in order to defend themselves from the animatronics. The hostility of the animatronics appear to be the result of possession by the vengeful souls of children who were killed on the restaurant's site.
A version for the Windows Phone was also released,  but was taken down soon after due to the down-scaled graphics of the port. Shortly after the release of the first game, developer Cawthon began to confirm rumors of a sequel.
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Ports for Android and iOS were released on November 13 and 20 of the same year. A Windows Phone port was also released, but was taken down for the same reasons as the first game. Set some time before the events of the first game, the main character, whose name is later revealed to be Jeremy Fitzgerald, has started working as a night watch security guard at the "new and improved" Freddy Fazbear's Pizza. The "upgraded" versions of the animatronic characters, which have special facial recognition software to protect the children from potential harm, were not programmed with a proper night mode; when things go silent, their programming tells them that they are in the wrong room and they seek out the nearest source of noise to find people to entertain, which happens to be in the player's office.
The player must again listen to the instructions of a "phone guy", and attempt to defend themselves from the animatronics using several mechanics. Like the previous game, the player must survive from midnight to 6 AM. Jeremy is apparently moved to day shift after Night 6 as the animatronics' hostility becomes too dangerous, with the restaurant closing down shortly after. An entity portrayed as a purple sprite is also introduced, who is speculated to be the culpable murderer who murdered the children.
In January , a new image was uploaded to Cawthon's website, teasing a third entry in the series. On February 15, , Cawthon made a post on Steam stating that Five Nights at Freddy's 3 had been cancelled after a hacker supposedly leaked the game. Set thirty years after the events of the first game, the main character who remains unnamed works at "Fazbear's Fright", a horror attraction based off the long-gone Freddy Fazbear's Pizza.
Failure to maintain these systems can create many issues for the player, including dysfunctional cameras, and the inability to play audio in order to lure away the animatronic. The player receives guidance from a founder of the horror attraction for the first couple of nights, but also listens to old tape recordings discovered by the attraction workers related to the backstory of previous locations. The game has two endings, a good ending and a bad ending. The good ending can only be achieved by completing secret minigames, in which various animatronic characters bring a cake to what seems to be a sorrowful child's soul.
This ending is thought to imply that the souls of the murdered children have been set free, although connoted meanings are disputed. Beginning on April 27, , Cawthon posted images on his website teasing another game in the series, originally known as Five Nights at Freddy's: The Final Chapter. Android and iOS ports were released on July 25, and August 3, The player character is a young boy suffering from delusions of being attacked by nightmarish versions of the original animatronic characters.
The story of possibly the same young boy is told through minigames, in which he is shown to be bullied due to his irrational fear of a restaurant featuring a yellow animatronic bear and rabbit. He is guided by an animatronic plush toy, who speaks to the character in times when he is alone. The child is eventually killed by the bear animatronic, "Fredbear", in a freak accident. In April , Cawthon released a teaser image of an upcoming game on his website, entitled Five Nights at Freddy's: Sister Location , featuring a clown-like animatronic , revealed to be named "Circus Baby".
The release date was later confirmed to be October 7, Cawthon made a joke release of the game on October 5, apparently releasing a "mature" edition of the game after the decision to delay the game to make it more " kid friendly ". The download link led to a clone of Cawthon's previous game, Sit 'N Survive. Sister Location was first released for Microsoft Windows on October 7, , followed by ports for Android and iOS on December 22, and January 3, , respectively. HandUnit instructs him about his job, often telling the player to disregard safety, however, an animatronic called Circus Baby often gives instructions that directly contradict that of HandUnit's, and are vital to survival.
The game also offers a "custom night" DLC,  in which the player is able to use mechanics reminiscing those of the first game such as interactive doors and a camera system , which were absent from the main game. In June , Cawthon hinted towards the development of a sixth main game in the series. On July 2, , he announced his decision to cancel this game, stating that he had been "neglecting other things in [his] life for the sake of trying to keep up with mounting expectations".
On December 4, , after teasing the game several days earlier, Cawthon released Freddy Fazbear's Pizzeria Simulator for free on Steam. Elements of the restaurant simulation portion of the game affect the portions similar to the main series. For example, a player may accept a corporate sponsor for the restaurant to help with finances, but doing so causes loud video ads from the sponsor to play during the "night-shift" periods of the game, making it difficult for the player to hear approaching animatronics. The game takes place in a fanciful world, where the characters must fight enemies and progress through the game by unlocking certain perks and items.
Though originally planned for release on February 2, , Cawthon rescheduled the release to January 22, , but eventually launched yet another day earlier, on January 21, , respectively. Post-release, community and critics criticized the game for missing key features, being unstable and unfinished, for which Cawthon later apologized, stating, "I got too eager to show the things that were finished, that I neglected to pay attention to the things that weren't.
In February , Cawthon released a free version of the game, which featured a 3D overworld and an updated character selection screen. In March , Cawthon updated his website with a new teaser, which featured new characters, like the infamous "Purple Guy" from the main series, and most of the characters from the Halloween update for Five Nights at Freddy's 4.
Freddy In Space. Ultimate Custom Night is the second spin-off of the series.
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The gameplay deviates slightly from all previous games, in that it only consists of one night; a "custom night" in which the player can alter the difficulty settings of fifty antagonists from all previous main and spin-off games. Ultimate Custom Night was released on June 27, The player is also able to select the office they want to play in, and has 16 themed game modes available to them. Ambient music for the first four Five Nights at Freddy's games consisted mostly of stock music , altered by Cawthon according to the game's needs.
Music in Sister Location had a variety of uses: Additional numbers were added in the Custom Night DLC, notably "Watch Your 6", the main ambiance for Custom Night although this music was also used for the main game's alternate ending , and "Demolition Inevitable", music played in the final cutscene of the game. The book was released earlier than planned on December 17, for the Amazon Kindle and with a printed paperback released on September 27, The story follows a group of childhood friends who meet in their hometown and discover unnerving secrets of the once-loved restaurant Freddy Fazbear's Pizza.
However, he stated that, though the novel is technically canon to the Five Nights at Freddy's universe, the book and the game series may not be "intended to fit together like two puzzle pieces". The plot involves Charlie, the main character from The Silver Eyes , who is "drawn back into the world of her father's frightening creations" trying to move on.
The Freddy Files is a guide book ,  containing character profiles, outlining several in-game mechanics, and expanding on fan theories sprouted from the games. Survival Logbook is an activity book. Unlike previous book releases, Survival Logbook has no listed Amazon Kindle editions, with pages designed for physical writing as opposed to simply reading from a device. The book was released on December 26, Warner Bros. Pictures announced in April that it had acquired the rights to adapt the series to film.
Grahame-Smith stated that they would collaborate with Cawthon "to make an insane, terrifying and weirdly adorable movie". In January , Cawthon stated that partially due to "problems within the movie industry as a whole", the film "was met with several delays and roadblocks" and it was "back at square one", but he promised "to be involved with the movie from day one this time, and that's something extremely important to me. I want this movie to be something that I'm excited for the fanbase to see. In March , Cawthon posted on Twitter a picture at Blumhouse Productions , suggesting the film had a new production company.
Pictures' turnaround. The first game has been praised by critics. Indie Game Magazine praised the first game's artistic design, commenting that "it's an incredibly terrifying experience to try to save yourself from the single jump scare that ends the game" and that it was a "fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying".
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They also noted that while "the AI isn't some masterwork of procedural unpredictability, it would [still] head straight to you and eat your face off, or it'll play around like an innocent child before closing in for the kill. Your mind will fill in the rest. The second game received mixed to positive reviews, with a reviewer from PC Gamer commenting that what he had hoped for in the sequel "was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs", and that "what I got was a horror game dipping heavily into deception and subtlety".
However, he also noted that "enjoying the good parts, though, comes with a cost of a frustratingly steep difficulty". The third game has, however, proven to be slightly less popular among critics, though it received similar reception to the first two games. Critics from PC Gamer stated that although they enjoyed the new reworked camera system, the jumpscares from the animatronics "felt a little stale by the third night", to the point of becoming a mere annoyance. The fourth game received mixed reviews from critics.
Destructoid criticized the game for its excessively-loud jumpscares and the breathing mechanic being too difficult and confusing for players. Despite this, it was praised by one reviewer at GameZebo for its intense environment and creepy sounds and graphics, as well as its jumpscares.
The fifth game has also received mixed reviews. Destructoid called it "slightly above average" and noted that "fans of the genre should enjoy this game, but a fair few will be left unfulfilled. The sixth game received mostly positive reviews, with GameCrate calling it a "must-play game for Five Nights at Freddy's fans" and the "best value in gaming right now". In , a horror attraction based on the series was featured in the Adventuredome during the Halloween season. From the first game's release, the Five Nights at Freddy's series has become increasingly popular among a large group of people, effectively creating a fan base for the game.
The Five Nights at Freddy's games have proven popular to be played by video streamers to their audience, so as to capture the players' jump scares and other frightened reactions, becoming a common game for Let's Play videos. Popular video streamers such as PewDiePie , Markiplier , and Jacksepticeye helped the games to receive additional attention through their playthroughs. There are a number of fan made games based on the series, inspired by the main game mechanics of Five Nights at Freddy's. The Five Nights at Freddy's fandom is often criticized, mostly due to negative generalization of the community, typically in reference to perceived immaturity.
In April , fans mistook random numbers that were placed by Cawthon into the source code of the game's official website to be coordinates that pointed to a location significant to the games. Fans entered these numbers into Google Maps and consequently discovered a pizzeria in Virginia. Mass phone calls were made to the pizzeria by fans, attempting to discover if the company had a connection to the upcoming installment, Five Nights at Freddy's 4.
In June , fans discovered a pizzeria and restaurant in Long Branch, New Jersey called Freddie's, and again called the restaurant in mass numbers to determine affiliation to Five Nights at Freddy's. Cawthon has since asked fans to refrain from calling numbers that they believe are associated with the game, as seen in the footer of his webpage. Five Nights at Freddy's merchandise is predominantly produced by two companies, Sanshee and Funko. From Wikipedia, the free encyclopedia. This article is about the video game franchise.
For the titular game, see Five Nights at Freddy's video game. Microsoft Windows Android iOS. Main article: Five Nights at Freddy's video game. Five Nights at Freddy's 2. Five Nights at Freddy's 3. Five Nights at Freddy's 4. Sister Location. Freddy Fazbear's Pizzeria Simulator. FNaF World. Ultimate Custom Night.
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